you have added these pointless scripts slaving away to make sure everything is correct. Reports Scavenging Tribe Leader Troops Counter Village Notes. All Attack Commands Coord Picker Defense Fake Generators Farming Map Misc. You have nurtured and cared for you mass faking baby, which has all led up to this point. Fake Script Generator Tribal Wars Scripts. This will open all of those pages at a delayed rate ensuring you do not get blocked by TW for opening too many pages at once. Once all these are highlighted click on the "Tab Opener" script which you have previously put into your TW quickbar. (this will highlight all the rally pts links for all your villages). Hold down the SHIFT button and click the last rally pt. Step 4: Hold down the CTRL button and click the top "command" link. Note: if you don't see the links button, click the plus button, then check the box next to "links" Step 2: Click the links button.(It looks like a sideways S) In which case you will have to manually clean out and remove the false positives before adding the villages on the group or even after, that's up to you.įeel free to reply to this thread if you have any suggestions, need help, or found a bug in this script.Step 1: Press f4, this makes the "panels" bar show up. 1 Author lllll llll Contributors N/A Quickbar Entry javascript.getScript (' (0) Public Public Hello, I decided to move this script from private to public because i don't play tw anymore and i don't care if it's used against me if i come back. If instead the enemy is inside your area of control, the script will spit out a lot more coordinates than you would expect (like in the screenshot above), false positives. You will get the best results from this script in the cases that you have a clear frontline with the enemy. To use the script just click on the item in your quickbar. Copy and paste the script to the Target-URL part. You still need to hit attack and then send yourself. You can then import these coordinates into a group (group must be already created). Important: Generally, we do not ban scavenge scripts, Resource Balancers or snipe scripts so some may not yet be in the list below. Cant see how the script Im thinking of would be illegal its exactly the same as a normal fake script that every player uses expect instead of 1 scout 1 cat it fills in troops for a nuke and tells you in red writing above what number village your on. The script, when ran, will pre-populate the. The goal of this is to add a UI Component to the rally point page which allows users to enter the troops they want to fake with, players, tribes and coords. Then the script will calculate all your own frontline villages that are X (radius) fields away from the coordinates of the selected players/tribes. Hello, This is a new Dynamic Fake script as I have not found one that I particularly like. This script can be used to generate sequential and random fake scripts (random is selected by default). You can enter a player or players, a tribe or tribes (when you want to enter multiple items you need to separate items using a comma) and you can also exclude players (example a friendly player on an enemy tribe. This script helps with that by automating the process for you. You can also customize the amount of troops you want to send using this script. Even there you can enter multiple tribes, players, you just need to separate each tribe with a comma. 593 1 Author RedAlert Contributors N/A Quickbar Entry javascript.getScript (' Public Public This script can be used to generate sequential and random fake scripts (random is selected by default). Personally I love to have a frontline group and sometimes it gets hard to manage what village goes into that group. Works using the same logic as the Fake Script Generator script.
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